Which Roll A Stickman codes are on the official listing?
RELEASE, BREW, and RANKED, as of the October 20, 2026 listing. A new code is promised at 6000 likes and the string is not printed.
Roll A Stickman codes for October 2026: listing RELEASE, BREW, and RANKED, plus unverified likes codes. Copy once. Counts conflict. Checked October 20, 2026.
Listing RELEASE, BREW, RANKED, then likes-code recaps.
~10 min read
Roll A Stickman codes on this page are for Roll A Stickman!, Place 115068315659966, by Ultrain Studios. Checked October 20, 2026. Three strings are copied from the Roblox listing: RELEASE, BREW, and RANKED. Every other row is a third-party recap and stays Unverified.
RELEASE, BREW, and RANKED are copied from the Roblox listing on October 20, 2026. Likes-milestone and GRINDER strings come from third-party recaps; Instant Roll counts disagree. Copy once, match case, and treat a reject as expired until it redeems in Place 115068315659966. Tap Copy on the Code cell, then paste inside the experience. Codes are case-sensitive. Do not paste the reward sentence.
| Fact | Detail |
|---|---|
| Place | 115068315659966 · Ultrain Studios |
| Checked | October 20, 2026 |
| Listing strings | RELEASE · BREW · RANKED |
| Listing status | Listing — reward text from the Roblox listing |
| Other strings | Unverified — third-party recaps |
| 6000 likes | Listing says a new code arrives. The string is not published |
| Expired table | Empty until a string redeems and then stops |
| Where to paste | In-experience Codes menu, not roblox.com/redeem |
The Code column is the only thing you paste. Status Listing means the October 20, 2026 Roblox listing named that reward. Status Unverified means a recap named the string and the reward, and this wiki has not watched the game pay it. A reject inside Place 115068315659966 means expired for your account until the same string pays again.
Sort your session Listing first, top to bottom is newest-milestone first in the table below so the long likes rows are visible. That sort is not a power ranking. RELEASE at the bottom is still the cleanest first paste for a new account.

| Code | Reward | Status |
|---|---|---|
3KLIKES | Instant Rolls (scales with Stage), 21 potions, 6 Crates, 25 Card Tomes, 20 Trait Rerolls, 4 Base Keys, 1 Stat Reset, 50 Gems — third-party Oct 18 recap | Unverified |
1KLIKES | Instant Rolls (scales with Stage), 21 potions, 6 Crates, 25 Card Tomes, 20 Trait Rerolls, 4 Base Keys, 1 Stat Reset, 50 Gems — third-party Oct 17 recap | Unverified |
500LIKES | Instant Rolls scale with Stage (one recap: ~28k at Stage 205); 6 Crates; Luck/Haste/Gilded/War potions; 25 Tomes; 20 Trait Rerolls; 4 Base Keys; 2 Stat Resets; 50 Gems — third-party | Unverified |
200LIKES | Instant Rolls (more at higher Stage); 5 Luck, 4 Haste, 4 War, 4 Gilded; 4 Crates; 20 Tomes; 15 Trait Rerolls; 3 Base Keys; 1 Stat Reset — recaps require Stage 100+ | Unverified |
50LIKES | Instant Rolls conflict: ~1k vs ~4.3k across recaps; potions, crates, tomes, Trait Rerolls, Base Keys, Stat Reset — third-party | Unverified |
20LIKES | Instant Rolls conflict: scaled vs ~2.6k; potions, crates, tomes, Trait Rerolls, 1 Base Key — third-party | Unverified |
GRINDER | Conflict: 750 Rolls + 10k Rolls requirement (one recap) vs ~3.2k Instant Rolls with no listed gate (another recap) | Unverified |
RANKED | Listing: 400 rolls, 2 Crates, 8 potions, 10 tomes, 5 Trait Rerolls. Some recaps instead list ~1.7k Instant Rolls + mixed potions | Listing |
BREW | Listing: 3 Luck, 2 Haste, 1 Gilded, 50 rolls. Recaps also show 210 Instant Rolls vs 50 Rolls | Listing |
RELEASE | Listing: 300 rolls, 2 Luck, 1 Haste, 1 Crate, 5 tomes, 2 Trait Rerolls. Some recaps list 1.3k Instant Rolls instead of 300 | Listing |
These three lines are the only rewards treated as listing text. RELEASE: 300 rolls, 2 Luck, 1 Haste, 1 Crate, 5 tomes, 2 Trait Rerolls. BREW: 3 Luck, 2 Haste, 1 Gilded, 50 rolls. RANKED: 400 rolls, 2 Crates, 8 potions, 10 tomes, 5 Trait Rerolls. The 8 potions on RANKED are not given Luck / Haste / War / Gilded labels on the listing, so they stay “8 potions.”
Add the listing lines once each and you get 750 rolls, 5 Luck, 3 Haste, 1 Gilded, those 8 unlabeled potions, 3 Crates, 15 Card Tomes, and 7 Trait Rerolls. Do not add likes-code Instant Rolls on top. Do not replace RELEASE’s 300 with a recap’s 1.3k and then add again.
| Code | Listing reward (use this if Mail disagrees with a thumbnail) | Recap that must not replace it |
|---|---|---|
RELEASE | 300 rolls, 2 Luck, 1 Haste, 1 Crate, 5 tomes, 2 Trait Rerolls | 1.3k Instant Rolls |
BREW | 3 Luck, 2 Haste, 1 Gilded, 50 rolls | 210 Instant Rolls |
RANKED | 400 rolls, 2 Crates, 8 potions, 10 tomes, 5 Trait Rerolls | ~1.7k Instant Rolls plus a typed potion mix |
Base Keys, Stat Resets, Gems, and War potions do not appear on RELEASE, BREW, or RANKED. If your Mail shows them, they came from a likes row, a drop, or a misread. The 6000-likes string is announced and unpublished — there is no fourth Listing code to copy.
Nothing on the listing says these strings are repeatable. Paste each once, record Mail, and stop. A second paste that does nothing is the expected result, not a sign you should try a look-alike code from another game.
Four conflicts are large enough to change how you spend. Keep both numbers. The table is the working list; the notes under it are how to act when Mail shows a third number, or zero.
| Code | Story A | Story B | What to do |
|---|---|---|---|
GRINDER | 750 Rolls, and a requirement of 10k Rolls already earned | ~3.2k Instant Rolls, no gate printed | Paste once. If it rejects, do not grind 10k rolls just to satisfy one recap |
50LIKES | Instant Rolls around 1k | Instant Rolls around 4.3k | Believe Mail. Do not publish 2.6k as a compromise |
BREW | Listing: 50 rolls, plus 3 Luck, 2 Haste, 1 Gilded | Recap: 210 Instant Rolls and the same potions | Expect the listing line. A 210 payout is a bonus, not the number to plan on |
RELEASE | Listing: 300 rolls plus the typed extras | Recap: 1.3k Instant Rolls | Expect 300 rolls. Do not rebuild your route around 1.3k |
RANKED | Listing: 400 rolls, 2 Crates, 8 potions, 10 tomes, 5 Trait Rerolls | Recap: ~1.7k Instant Rolls and a different potion mix | Same rule. Listing wins until Mail says otherwise |
20LIKES | Instant Rolls that scale | A flat ~2.6k | Write down which version Mail paid. Leave both in the notes |
The 750-roll figure in one GRINDER recap is a coincidence next to the 300+50+400 listing arithmetic. That recap also talks about needing 10k Rolls before the code works. The other recap skips the gate and prints about 3.2k Instant Rolls, plus crates, potions, tomes, Trait Rerolls, and Base Keys. Those are two different items. Merging them into “750 now and 3.2k later” is fan fiction.
1KLIKES and 3KLIKES recaps (mid-October 2026) share a shape: Instant Rolls that scale with Stage, 21 potions, 6 Crates, 25 Card Tomes, 20 Trait Rerolls, 4 Base Keys, 1 Stat Reset, 50 Gems. 500LIKES is similar and adds a Stage 205 example of about 28k Instant Rolls, 2 Stat Resets, and a typed potion split. 200LIKES is the row recaps lock behind Stage 100+, with its own potion and tome counts. Agreement between recap sites is not the Roblox listing. Status stays Unverified until Mail pays that row on this place.
The click-by-click menu path sits on how to redeem codes. The next section is only the Stage caveat those likes rows drag in.
Matched by build plan, shared topics, and guide progression — not random related links.
The listing trio does not print a Stage requirement. Likes recaps do. 200LIKES is the row tied to Stage 100 or higher. 500LIKES is the row tied to a Stage 205 example of roughly 28,000 Instant Rolls. Both the gate and the 28k figure are Unverified quantities from recaps, not a formula you can extrapolate to Stage 50 or Stage 300.
If you are under the stage a recap asks for, skip that string and push Stages first. A reject at Stage 12 does not prove the code is dead, and a huge payout at Stage 205 does not prove a low-stage account will see the same Instant Rolls. Stage notes live on stages.

One point (Stage 205, about 28k on one recap of 500LIKES) is not a slope. Dividing 28,000 by 205 and applying it to your stage produces a fake payout. Record your stage and your Mail count. That pair is data. A chart of guessed pairs is not.
Read Status, then the conflict, then paste. Listing rows: paste even on a fresh account. Unverified rows: paste only if you accept that the reward text might be wrong, scaled, or already dead. Never paste two codes in one field. Never paste “Instant Rolls” or a sentence. Match case: RELEASE is not Release.
After Mail updates, edit your own note, not this table, unless you are sure the game paid a stable amount on this place. The community server the listing mentions is still invite TBA. Updates that are actually public sit on the Ultrain Studios group.
After every paste, write four cells and nothing else: the code, your stage, the wallet label the game used, and the integer Mail added. RELEASE at stage 8 that pays 300 rolls is a finished row. 50LIKES at stage 40 that pays either about a thousand Instant Rolls or about four thousand is a finished row too — you record the integer you saw, and you leave the other published figure in the conflict table. GRINDER gets the same four cells plus a yes or no on whether the game mentioned a rolls requirement. If it did not, you have not confirmed the 10k gate, and you still have not earned the right to delete the other recap.
Do this before you spend. A roll you already pulled cannot be subtracted back out to see what the code did. The log is also how you avoid the 6000-likes trap: that milestone has an announcement and no string, so it never gets a row. When the group or the listing prints one, it enters as Listing only if the listing is the source. Until then the three Listing codes and this log are the whole system.
No script, no auto-redeem, no code from a different stickman game, and no string for the 6000-likes milestone until the listing or the game prints it. Potions, tomes, and rolls you did receive are spent on resources, card tomes, and potions — not by re-rolling the code box.
Next: open how to redeem codes and use the hamburger path. Come back here only to copy the next Code cell.
RELEASE, BREW, and RANKED, as of the October 20, 2026 listing. A new code is promised at 6000 likes and the string is not printed.
The listing says 50 rolls. A recap says 210 Instant Rolls. Both stay on the row. Mail is the tie-breaker for your account. The average is not a real payout.
The listing says 300 rolls. A recap says 1.3k Instant Rolls. Plan for 300. If Mail pays more, record it. Do not replace the listing line.
No. A second recap describes 750 Rolls behind a 10k Rolls requirement. The row stays Unverified with both stories.
Recaps print about 1k and about 4.3k. This page keeps the conflict. It does not pick a middle number.
They are Unverified, not marked expired. A reject in your game means expired for you until the same code pays again.
Matched by build plan, shared topics, and guide progression — not random related links.